Wild Magic: You may want your DM to magic surge you all over to maintain items interesting. Your abilities are pretty cool, but I think they drop flat in comparison to the more recent sorcerer bloodlines. Crown: Great combat options but your spellcasting will flounder till about level eight (in https://knoxvrpke.blogpostie.com/50292100/the-smart-trick-of-5e-centaur-that-nobody-is-discussing